Tone Mapping Small Adjusting the brightness, contrast, and saturation levels. ![]() TAA Medium Smooth out jagged edges and reduce the "stair-stepping" effect that can occur when rendering graphics.Sunset Small More realistic and immersive sunset experience.Sunrise Small More realistic and immersive sunrise experience.Sun Rays Medium Simulate the appearance of sunlight streaming through trees leaves, objects, clouds, or other atmospheric conditions.Shadows Small Simulate how light is blocked and scattered by objects in the environment.Realistic Water High More realistic and immersive water experience.Realistic Sky Medium More realistic and immersive sky experience.Realistic Rain Medium More natural and immersive rain experience. ![]() Realistic Nightsky Medium More realistic and immersive night sky.Ray-Traced Reflections Extreme Simulating how light behaves in the real world.POM High Realism of textures by simulating the way light interacts with surfaces.Photorealistic Skyboxes Medium Replacing the in-game sky with high-resolution, realistic images of the sky.Parallax Water Medium Enhances the realism of water by simulating the parallax effect.Moving Clouds Medium Simulates the movement of clouds across the sky and can be used to create the appearance of a dynamic and ever-changing sky.Motion Blur High Simulates the way that fast-moving objects appear to blur in the real world.Light Medium Enhance the game's overall visual quality. ![]()
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